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Palworld Studio Launches Legal Defence Against Nintendo

By Mazen (Mithrie) Turkmani
Published: April 20, 2025 at 11:21 PM BST

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Key Takeaways

📺 Rematch Release Date Announced

Rematch will release on 19 June 2025 for PlayStation 5, Xbox Series X|S, and PC via Steam — a launch window that instantly vaults Sloclap's physics‑heavy football brawler into this year's must‑play lineup. Powered by the same studio that honed reflex‑based combat in Sifu, Rematch trades martial‑arts arenas for turbo‑charged pitches, blending Rocket League‑style aerial strikes, precise parries, and fighting‑game counters into a fresh competitive loop. The beta‑test surge—already eclipsing EA Sports FC 25 in concurrent players—signals fierce demand, as detailed in VGC's report on the “Rocket League‑inspired football game skyrockets on Steam”. Fans craving a visual taste can dissect every slow‑motion bicycle kick in the “Rematch release date trailer” unveiled during the Triple‑i Initiative Showcase 2025. Having spent two decades poring over anything with a scoreboard or stamina bar, I can't recall a debut indie sports title that felt this confident out of the gate.


Downloading Rematch on Steam or console storefronts will be straightforward when pre‑loads open— simply hit Wishlist on Steam or select Follow on your console of choice to secure day‑one notifications. Sloclap confirms that cross‑play and 120 FPS performance modes headline the launch build, while seasonal leagues and character cosmetics promise an esports‑ready roadmap. Early beta feedback applauds its responsive netcode and “momentum dash” mechanic that lets you shoulder‑tackle rivals mid‑flip, a design flourish absent from bigger football sims. With built‑in replay sharing and an Arcade option for couch co‑op, Rematch is poised to lure both highlight‑hunters and casual party‑goers the moment the whistle blows on 19 June.

📺 Fortnite Star Wars Battle Pass Timeline

Fortnite Star Wars Battle Pass opens its Episode I tier on 2 May 2025— igniting five weeks of galactic mayhem culminating in Episode V on 7 June. Epic's “Galactic Battle teaser trailer” showcases a Naboo‑scarred island, podracer gliders, and Force‑powered traversal, while the official Fortnite tweet stacks hype with rotating loading screens set to John Williams' score. Weekly drops echo the classic saga: Episode II lands 8 May, Episode III on 22 May, and Episode IV on 29 May, each unlocking themed locations and limited‑time modes. The staggered rollout encourages returning logins, a retention strategy that has kept Fortnite Chapter 5 Season 3 at the top of Twitch's streaming charts.


Unlocking Darth Jar Jar in Fortnite's Galactic Battle Season demands earning stars across five episodic tiers— complete lightsaber‑duel quests, deflect blaster bolts, and rack up Battle Royale top‑five finishes to claim the controversial Gungan's mythic‑rarity skin. According to IGN's deep dive, “Fortnite is adding Darth Jar Jar and a Star Wars‑themed Battle Pass,” the premium track also contains Clone Trooper variants, a Coruscant Night‑City backdrop, and a podracer hoverboard that doubles as a weaponized ram. The Star Wars Twitter account teases potential future collabs if community reception soars, hinting at Mandalorian or High Republic arcs. For search‑savvy players, bookmarking “Fortnite Star Wars Battle Pass challenges” could prove priceless when hunting hidden Holocrons and fast‑tracking XP.

📺 Palworld vs Nintendo Lawsuit Update

Palworld developer Pocketpair is fighting Nintendo's lawsuit as of April 2025— pushing back against claims that its monster‑wrangling shooter infringes Pokémon trademarks. Filed earlier this year, Nintendo's complaint targets creature design similarities and hybrid genre elements. Pocketpair's rebuttal—detailed in VGC's analysis “Palworld dev fights Nintendo lawsuit with comparisons to Fallout, Monster Hunter, and more”—insists those mechanics are industry staples, pointing to Rune Factory's farming‑meets‑combat loops, Titanfall's partner AI, and Pikmin's squad commands as precedent. The studio argues that no single publisher can monopolize “buddy system” gameplay, especially when open‑world crafting franchises from Far Cry 5 to Final Fantasy XIV rely on comparable features.


Pocketpair's legal defense compares Palworld mechanics to Fallout, Monster Hunter, and Titanfall— underscoring that firearms, base‑building, and creature labor have thrived across genres for decades. Analysts note Nintendo may struggle to prove consumer confusion, especially after Palworld's “official trailer” amassed millions of views by marketing itself as a mature, survival‑centric alternative rather than a family‑friendly collectible RPG. Should a settlement falter, the case could redefine how broadly “look and feel” can be protected in game design, a verdict with sweeping implications for indie studios remixing popular formulas. For now, Palworld's servers remain online, its player count steady, and its community anxiously refreshing subreddit threads for courtroom updates—proof that controversy can sometimes breed even stronger brand awareness.

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Photo of Mazen 'Mithrie' Turkmani

Mazen (Mithrie) Turkmani

I have been creating gaming content since August 2013, and went full-time in 2018. Since then, I have published hundreds of gaming news videos and articles. I have had a passion for gaming for more than 30 years!

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