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Sony Pulls the Plug on God of War Live Service Project

By Mazen (Mithrie) Turkmani
Published: January 18, 2025 at 11:40 PM GMT

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Key Takeaways

📺 Assassin's Creed Shadows

Assassin's Creed Shadows will be releasing on 20 Mar 2025?


Yes, that is the new official launch date confirmed by Ubisoft, pushing the game's arrival into early spring 2025. This installment, aptly titled Assassin's Creed Shadows, ventures back to the series' stealth roots while emphasizing a more authentic sense of discovery. In a new exploration video for Assassin's Creed Shadows published by OverHyped Gamer, the developers showcased how the world map will include fewer guiding icons, creating a more organic journey for players. According to a recent Eurogamer article, Ubisoft aims to encourage fans to rely on in-game clues, NPC interactions, and personal instincts to find hidden locations and quest objectives. This decision was apparently driven by feedback that previous entries had become too reliant on holding players' hands. The result is a more immersive adventure—one that could reward careful observation and critical thinking rather than constant map scanning.


How to explore Assassin's Creed Shadows with fewer map icons?


Ubisoft recommends paying close attention to in-game dialogue and environmental hints. Instead of crowding your HUD with markers, the game will let you piece together location details through overheard conversations, scraps of parchment, and cryptic tips from non-playable characters. As cited by VGC's recent coverage, you might use an eagle-eyed vantage point to spot interesting landmarks or investigate unusual gatherings of guards. Such moments are designed to replicate the exhilarating sense of discovering secrets that earlier Assassin's Creed titles were celebrated for. By removing excessive icons, Ubisoft hopes to recapture the tension and satisfaction of stealth exploration—much like the series' classic outings. This creative pivot suggests that fans craving a more hands-off, immersive approach to open-world stealth will find Assassin's Creed Shadows uniquely compelling when it finally arrives on 20 Mar 2025.

📺 Fortnite Godzilla Event

What is Fortnite Titan Takedown and how can you join?


The “Titan Takedown” event is Fortnite's latest limited-time spectacle, merging the iconic battle royale format with the monstrous might of Godzilla and King Kong. Epic Games has introduced a special game mode where you can literally become Godzilla, unleashing devastating energy beams and colossal attacks against rival players or even facing off against King Kong in epic showdowns. If you're wondering how to participate, simply update your Fortnite client on any platform, head to the “Events” tab in the lobby, and queue for the Titan Takedown playlist. In addition to fighting as massive creatures, players can unlock exclusive cosmetic rewards, skins, and unique challenges reminiscent of classic Kaiju films. For more details, check out the official Godzilla x Kong in Fortnite video hosted by Fortnite's own channel, which shows in-game footage of these colossal battles.


When does the Titan Takedown event end in Fortnite?


The Titan Takedown event runs until 21 Feb 2025, giving players a limited window to experience the mayhem and snag those exclusive rewards. To maximize your gameplay, coordinate strategies with friends—since controlling Godzilla or facing off against Kong can be even more thrilling in squads. Many in the Fortnite community have asked, “Who do you prefer, Godzilla or King Kong?” and both creatures bring their own style of havoc to the battlefield. Godzilla's long-range energy beam can decimate structures and players from afar, while King Kong's savage melee prowess is perfect for close-quarters chaos. Be sure to strategize around your monster's strengths to dominate the match. Whether you opt for the sheer destructive force of Godzilla or the raw power of Kong, the Titan Takedown event adds a unique spin to the beloved battle royale format, ensuring intense showdowns that will have you roaring long after the event ends.

📺 God of War Live Service Game Cancelled

Which live service games were canceled by PlayStation?


According to a recent IGN report, two unannounced PlayStation live service projects have been taken off the table. The most notable rumor points to Bluepoint Games—known for the Demon's Souls remake—working on a God of War live service title before it was apparently scrapped. Bend Studio, the team behind Days Gone, was also said to be developing a live service game, but it too met the same fate. Although PlayStation hasn't divulged extensive details on the circumstances, speculation suggests the move stems from the underwhelming performance of certain live service titles like Concord and the corporate reshuffling following ex-CEO Jim Ryan's retirement. The brand may be reconsidering its multiplayer and live service strategies, opting instead for more narrative-driven experiences that align more closely with PlayStation's established single-player strengths.


What does this cancellation mean for future PlayStation titles?


For starters, it indicates a renewed focus on the cinematic, story-centric experiences that have historically defined the PlayStation ecosystem. With the rumored God of War live service project canned, some fans are relieved the franchise remains committed to its narrative-driven roots—especially after the acclaim garnered by God of War Ragnarök. If you're curious about Kratos' latest adventure, you can still check out the official God of War Ragnarök - State of Play Story Trailer on PlayStation's channel. Meanwhile, many hope to see fresh, bold single-player innovations from Bend Studio and Bluepoint Games. After all, both studios have proven track records in delivering immersive storytelling and polished gameplay, leading players to ask: “What do you hope to see instead from Bend Studio or Bluepoint Games?” Whether it's a new open-world IP, a fully fleshed-out sequel to Days Gone, or another jaw-dropping remake, the door is wide open for these teams to create something extraordinary—beyond the scope of a live service model.

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Photo of Mazen 'Mithrie' Turkmani

Mazen (Mithrie) Turkmani

I have been creating gaming content since August 2013, and went full-time in 2018. Since then, I have published hundreds of gaming news videos and articles. I have had a passion for gaming for more than 30 years!

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