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STRAY Nintendo Switch Release Date Finally Revealed

By Mazen (Mithrie) Turkmani
Published: August 12, 2024 at 7:46 PM BST

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Key Takeaways

đŸ“ē Behind the Scenes of Baldur's Gate 3: Mastering Motion Capture

Larian Studios used mocap to bring the intense combat of Baldur's Gate 3 to life. Larian Studios recently offered a behind-the-scenes look at how they utilized mocap to create the dynamic and realistic combat sequences in Baldur's Gate 3.


Choreographer Mustapha El Bachiri played a pivotal role in capturing the various combat styles and weapon techniques that players experience in the game. From sword slashes to magical spells, every movement was carefully choreographed and recorded using advanced mocap technology. This attention to detail is evident in the fluidity and realism of the in-game animations, which contribute to the immersive experience that Baldur's Gate 3 offers. Whether you're casting spells or engaging in melee combat, the mocap work ensures that each action feels authentic and impactful.


For those interested in seeing how the magic happens, Larian Studios has shared a detailed video showcasing the mocap process, revealing the dedication and expertise required to bring such a complex RPG to life.

đŸ“ē KRAFTON Acquires Tango Gameworks: What This Means for Gamers

In a surprising turn of events, KRAFTON, the publisher behind PUBG, has acquired Tango Gameworks, along with the rights to the Hi-Fi Rush IP. This acquisition comes after previous reports indicated that Xbox planned to shut down Tango Gameworks. Thanks to KRAFTON, the studio will now continue to operate, ensuring the future of some beloved gaming franchises.


Tango Gameworks is well-known for its work on survival horror titles such as The Evil Within and Ghostwire: Tokyo. With KRAFTON's backing, there's hope that these franchises will continue to thrive, possibly expanding in new and exciting directions. The acquisition also brings the Hi-Fi Rush IP under KRAFTON's umbrella, which could lead to further development of this rhythm-based action game that captured the attention of both players and critics alike.


This move is significant in the gaming industry, as it highlights KRAFTON's commitment to expanding its portfolio and investing in talented studios. For fans of Tango Gameworks, this acquisition ensures that the creative minds behind some of the most atmospheric and intense games will continue to innovate and produce new content. For more details on the acquisition, you can read IGN's comprehensive coverage of KRAFTON's acquisition of Tango Gameworks.

đŸ“ē STRAY Nintendo Switch Release Date: What You Need to Know

STRAY coming to Nintendo Switch on November 19, 2024. The beloved game, where you control a cat exploring a post-apocalyptic world, is finally making its way to the Nintendo Switch. Originally released in 2022, STRAY quickly became a fan favorite for its unique gameplay and intriguing storyline, where players navigate a mysterious world trying to uncover the fate of humanity.


For those who haven't yet experienced STRAY, the game offers a fresh perspective on the adventure genre, combining elements of puzzle-solving, exploration, and narrative-driven gameplay. The Switch version is expected to include all the content from the original release, making it an ideal way for both new players and returning fans to dive into the world of STRAY.


As a seasoned gamer, I had the chance to play STRAY when it first came out, and I was thoroughly impressed by its atmospheric design and engaging mechanics. The transition to the Nintendo Switch should only enhance its appeal, offering the flexibility of playing both at home and on the go. To see more about this release, you can watch the official Nintendo Switch announcement trailer for STRAY.

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Conclusion

I hope you enjoyed this comprehensive dive into the latest gaming news. As the gaming landscape continues to evolve, it's always thrilling to be at the forefront, sharing these updates with fellow enthusiasts like you.

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Author Details

Photo of Mazen 'Mithrie' Turkmani

Mazen (Mithrie) Turkmani

I have been creating gaming content since August 2013, and went full-time in 2018. Since then, I have published hundreds of gaming news videos and articles. I have had a passion for gaming for more than 30 years!

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